Those are two excellent points - unintended consequences, indeed. Top wrestlers will be rewarded for moving action toward the edge when an escape is imminent or they are not going to contest it. And guys with no top game are not incentivized to finish TDs as you point out. Never really considered them before, but they are very solid arguments against the push-out rule in folk.My only issue with the push out is how it works with mat wrestling. Does it only apply when the two wrestlers start neutral? If you get an escape near the edge can you be pushed out? I also think the push out rule rewards not trying to finish a shot. In folk it’s a 2-1 exchange with a TD and a release. Why even finish the takedown if you can just walk a guy to the edge for 1 repeatedly?
I don't have too much of a problem with how it is called now. The first year was terrible, but I think most refs (and wrestlers) have adapted. In general, I think:
- If you walk straight back off the mat, you usually get hit no matter what the circumstances.
- If you are escaping a TD and go out, you usually get hit
- If you are shot off the mat, it just becomes another data point toward a stall call. If you have been defensive before the OOB or had your butt stuck on the line for 30 seconds, you get hit. If not, it's usually "action" but counts as a data point.
- If a guy blatantly pushes - with two outstretched hands - the wrestler inbounds will occasionally get hit
I think this is fine. I would categorize the Hidlay match under the 3rd bullet point. You let him push you around with the underhook a few times, it adds up and you get called. Your fault. I would categorize the first Parris stall call as the 1st bullet point. He walked backward three steps straight off the mat. It may have just been a momentum thing that he got caught with, but it created a bad look and it's usually going to get called.